Aquapolis 2100 is a collaborative project exploring New York City’s rising sea levels, which could rise up to as much as 6 feet higher by 2100. This project was conceived…
The members of /rive collective co-wrote the chapter “A Year of Collectives” in the art catalog retrospective Open Source Gallery 2007-2017. The chapter explores the themes that emerged…
Anamorphosis, an exhibit by /rive, was on display at Open Source Gallery in Brooklyn during the month of January 2016. Anamorphosis is a spatial and relational exploration of what makes and…
Tell-A-Commute is a crowdsourced neighborhood photo diary documenting the collective observations of New Yorkers on their daily commute. Through a series of interactive text messaging, commuters are invited…
COMMotion, an augmented reality tour set in the Queens Museum’s Panorama, examines NYC through the lens of the daily commute. Participants hold up smartphones or tablets at spots…
Architextour is an interactive, self-guided walking tour that explores NYC through text messages, as a way to reappropriate a technology of distraction and help people engage more with…
Sound Walk (Work in Progress) Occupied is a site-specific soundwalk to be experienced in Zuccotti Park in Lower Manhattan. Participants will explore the plaza listening to sounds from…
Curb Exchange is a self-guided audio- and print walking tour of the Wall Street financial district in New York City. Through a series of short walks and an accompanying…
Locative Game, Game Room, Hammer Museum (2012) “Samara Smith’s Chain Reaction (Westwood) (2012) is a particularly relevant example of how games in public space, also known as “big…
Site-specific Non-linear Narrative (2007-2008) Wear And Tear is a site-specific, mixed-media public art storytelling project based in New York City’s Garment District. Designed by Suyin Looui, Samara Smith, and…